VibeForge

16 side-view characters × 6 clips + ground terrain + packed atlas — 512 frames
120 RPG item icons in 8 categories, at 64 px and 32 px
2 × 16-tile tilesets (stone floor, brick wall) + 16 dungeon props
28 village exteriors — 12 buildings, 8 structures, 8 modular pieces
36 interior objects — 14 furniture, 10 small pieces, 12 decor — with placement hints
9 farm animals — 8-direction standing poses, 4-direction Walk and Idle
6 playable classes — Knight, Archer, Mage, Rogue, Cleric, Barbarian — 4 directions
12 human enemies — bandits and mercenaries with 4 animations × 4 directions
10 undead enemies with Idle, Walk, Attack and Death in 4 directions
12 villagers with Idle and Walk in 4 directions — 16-bit JRPG style
10 top-down monsters from a released game — 7 regulars + 3 bosses with attacks
36 forest objects — 9 trees, 8 grasses, 7 rocks, 12 ground details
6 status themes × 4 roles (apply, tick, burst, ambient) — 24 clips
8 projectiles with travel + impact clips and 7 buff/heal effects — 24 clips
Wolf, Boar and Forest Spirit in Young and Elder forms — 6 animated creatures